Emulation works with all games known to me.
Precise timing emulation synchronizes CPU with the cathode ray beam.
Auto-detects pal/ntsc frame rates & cartridge memory banking types.
Emulates joysticks, paddles, keypads, and steering controller.
Debugger with breakpoints, symbolic debug info (labels),
automatic I/O and Kernal disassembler comments, built-in
assembler/disassembler supports native/nocash syntaxes, upload to real
atari function, help text includes full atari programming specs.
Downloads - Version 1.0 - July 2005
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no$2k6 DOS version XT/AT compatible (ca. 100 Kbytes) no$2k6 DOS version 80486 and worse (ca. 100 Kbytes) no$2k6 Windows 32bit version (ca. 130 Kbytes) |
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Specs
2k6specs.htm atari 2600 programming specs, HTML version
2k6specs.txt atari 2600 programming specs, TXT version
Links
AtariAge
- nice webpage with games, schematics, faq (unfortunately all ultra-bloated html)
Stella Programmer's Guide
- official atari specs