Notes on New NDS Emulation -------------------------- Hello to no$gba with NDS support. Parts are working fine, parts are under construction. The most important (missing) things to be aware of are: Missing Feedback! What's up? Feedback on no$gba v2.2a was great, that although it couldn't run homebrew "libnds" programs. That's been fixed in v2.2b, and I've been hoping that it'd allow a couple of people to use & test no$gba with their games, and to get some useful feedback and bug reports from them. From that point of view, v2.2b has been a total flop, and it seems to have caught even less interest than my Atari 2600 emulator :-) For v2.2c, if something doesn't work, please let me know about it! (Got some great bug reports on newer no$gba updates, many thanks!) All relevant 3D functions should be implemented in no$gba v2.3. It's still excluding a couple of "cosmetic" effects like Fog, Toon, etc. Bug reports from programmers would be very welcome, especially if you can track it down the bug to occur only in whatever specific situations... Things that work only with real NDS-BIOS-image The "decompression-with-callback" BIOS functions are currently working only if you do have a copy of the real BIOSes as ROM-images (see Installation and DS Xboo chapters). Encrypted ROM-images (with encrypted first 2Kbytes of the secure area) can be used only if the (full) NDS7 BIOS ROM-image is present (which contains the 1048h-byte decryption seed data). Minor Missing Features and Glitches Game screen sizing doesn't work yet. VRAM viewer Tile/OBJ windows don't work. Saving snapshots doesn't work yet. Backup media isn't autodetected. In the DOS version, the NDS video emulation currently appears totally distorted. WLAN emulation is still incomplete. Notes Use Ctrl+T in debug mode to toggle between the two CPUs.