MAGIC FLOOR
This is a freeware sample for the NO$GBA debugger and A22i assembler.
Copyright (c) 2002-2007 by Martin Korth version 1.3
Supports GBA, NDS, and e-Reader

Magic Floor / Download
GBA version, with source code, ca. 14 Kbytes

In this game, you are a boulder, and yesterday you've
discovered a hidden underground hall in your magic cellar! At the first glance it appeared
to be just empty, but at closer look it turned out to be having a
very funny bewitched floor...

The floor cells are made of four shades of
brightness. The magic floor gives you one
point when moving from a darker field to a
field of next higher brightness, or when
moving from the brightest to darkest color.
Arrow symbols show up to indicate your
tracks, you may repeat these moves again,
but no further points are given. You can
move freely between fields of same
brightness. Other moves are not possible.

Today you've decided to play with your new floor, and to see
how many points you can get! Cursor-keys are used to move around, hold down the
A-button to jump to a more distant field.

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